The Vision Behind Hyperboard
Hyperboard is the motion surface for product stories. We are building a space where designers can stage 3D ideas, try motion instantly, and hand off polished stories without deep 3D experience.
The Problem
Motion is the quickest way to explain an idea, yet 3D tools are still built for production studios. They expect technical jargon, weeks of onboarding, and complex pipelines before you ever see a result. Product teams and individual creators need a faster path from thought to shareable animation.
The Approach
Hyperboard treats animation like sketching. You drop into a lightweight scene, experiment in real time, and build motion through direct manipulation. Shortcuts remove the friction, while deeper controls are there when you want to refine.
Where We Are Today
We are in a focused early-access build. Hyperboard already supports the core flow for exploring 3D stories:
- Low-poly object library with custom shapes and color controls
- Scene layout with smart snapping, orbit, and lighting presets
- Timeline-based keyframing and auto-easing for quick motion blocks
- Instant WebGL playback for sharing experiments with collaborators
This stage is about tightening the feel of creation and learning from real sessions with designers, product teams, and storytellers.
Roadmap
We evolve Hyperboard in clear phases. Each layer unlocks more expressive storytelling without overwhelming the everyday creator.
Phase 1: Foundations ✅
Core creation in place. We validated that the basics of object creation, scene layout, and keyframed motion feel satisfying and fast.
Phase 2: Polish (In Progress)
Refine the UI and editing tools, improve viewport performance, and add richer materials and lighting so finished scenes look workshop-ready.
Phase 3: Shortcuts (Next)
Introduce reusable motion recipes—bounce, follow, hover, reveal—so new projects start with momentum and teams can standardize their motion language.
Phase 4: Intelligence (Later)
Layer AI copilots on top of a mature editor: describe a motion, remix a take, or harmonize a storyboard into one consistent narrative. The goal is to amplify judgment, not replace it.